We’re excited to welcome an eclectic group of presenters and participants to GS2018, a day-long conference at the Pratt Institute in Brooklyn November 3rd! We’re celebrating the creators who have inspired us through ten years of bringing science to festivals, bunkers, pop-up shops, street fairs, and more. Check out our program below, and get your ticket here before they sell out!

9:00 Registration, Breakfast, and Networking

Grab some coffee, morning treats, and meet other attendees

10:00 Welcome

Opening remarks from Guerilla Science and the Pratt Institute

10:15 This Is How We Touch the World — William Etundi, Jr. 

Since 1999, Will has spent his life changing the world for the better through public spectacles as an activist and baron of New York’s underground nightlife. In our morning keynote, he discusses the surprisingly critical impact science has had on his life.

11:00 Are You Ready to be Radical? — Robyne Walker Murphy

11:30 Workshops (Choose One)

Introduction to Immersive Theater — Marissa Nielsen-Pincus

Marissa, Associate Artistic Director of Third Rail Projects, offers an introduction to immersive theater an opportunity for science communicators to explore what it means to put the audience at the center of a 360 degree multi-sensory theater experience.  

Radical Practice:  Critical Questioning through Creative Mapping — Robyne Walker Murphy

In order for us to create spaces of equity and justice, we must first begin by examining our own beliefs and assumptions. Robyne, a nationally recognized art and social justice educator, leads participants through an inquiry-based art project where they will develop critical questions to guide them in their quest to bring about a more just and equitable world. 

Branding & Identity: Science Needs a Strategy — Mike Wasilewski

Brand strategy is an important component for unified and clear communications for Fortune 500 companies, non-profits, and scientific researchers alike. Mike, CCO of design agency Frank Collective, takes you through the process of building your own communication strategy, starting with the basic building blocks and giving you a suite of tools to further develop it afterwards.

Funding Science Communication — Daniel Wright, Sonia Epstein, Greg Boustead

Hear from program officers – present and past – about their goals and the key elements they look for in providing support for creative projects at the interface of science, art, and culture.

Daniel  – STEAMplant coordinator (Pratt Institute)

Sonia – Executive Editor of Sloan Science & Film (Museum of the Moving Image)

Greg – Program Director, Science Sandbox (Simons Foundation)

Choosing Your Medium

Do you have a story idea but you don’t know where or how to begin production? Nadja Oertelt, CEO and co-founder of Massive, will walk attendees from initial story concept to final framework for digital production and distribution, using best practices in media, marketing, journalism and communications. 

1:00 Lunch

Lunch is provided on-site for all presenters and participants.

2:15 Down the Rabbit Hole: Imagination and Research Behind “Say Something Bunny” — Alison Kobayashi & Christopher Allen

Alison delves into the process behind her performance, Say Something Bunny! heralded by Vogue as “the best new theater experience” and by the New York Times as “forthrightly funny and briefly pornographic, it is also sneakily moving.” 

3:00 How to Get What You Want From Creative People — Bonnie Siegler

How can clients get the most out of designers? Exploring the ideas in her groundbreaking book, Bonnie focuses on how to communicate with designers so that their work works for you.

3:45 Workshops (Choose One)

Introduction to Immersive Theater — Marissa Nielsen-Pincus

Marissa, Associate Artistic Director of Third Rail Projects, offers an introduction to immersive theater an opportunity for science communicators to explore what it means to put the audience at the center of a 360 degree multi-sensory theater experience.

Crowdfunding with Kickstarter — Julio Terra

At its core, Kickstarter is a storytelling platform. Creators use their project pages to tell the story of what they’re making in order to gain support for their ideas. This session will help scientists, curators, makers, and designers develop compelling stories that bring their vision to life on Kickstarter

Imagining Utopia — Stephen Duncombe & Steve Lambert

To change the world we live in today we need to be able to imagine the world we desire for the future. Through their Imagining Utopia workshop, the Center for Artistic Activism works with people to identify problems, stimulate their imagination of impossible solutions, and sketch visions of their Utopian world. 

Science Entertainment Pitch Session — Kate Downey, Matt Wasowski, Nate Dorr

Think you have the next big idea for a feature film, a comedy show about neuroscience, or a 20 minute presentation best enjoyed with a full glass of cold beer? Meet the minds behind New York’s top science-inspired entertainment, and dust off your dreams! 

Kate – Co-founder, Caveat

Matt – Big Boss, Nerd Nite

Nate Dorr – Director of Programming, Imagine Science Films

5:15 Celebrate!

Unwind at a relaxing cocktail reception with other GS2018 participants and presenters.